With kids, keeping things fun and engaging is key!
Teaching ukulele to children is a wonderful way to spark creativity, develop motor skills, and introduce them to the joy of making music.
But why not make it even more fun with games that keep them engaged while practicing their ukulele skills?
Whether you're looking to improve their rhythm, chord recognition, or just want to bring some laughter into your lessons, playing games with the ukulele is a fantastic way to motivate and entertain young learners.
In this article, I’ve compiled more than 250 creative ukulele games that you can use in your lessons!!
From thrilling adventures like Ukulele Dragon Battles to calming activities like Ukulele Beach Parties, these games offer something for every mood and skill level. These fun, interactive activities will not only help children develop their ukulele skills but also inspire a deeper love for music.
So grab your ukulele, and let’s dive into a world of musical games and excitement that will make every lesson feel like an adventure! 🎶✨
What are your favorites? Write me a small message and let me know! 😊
I hope this article will help you!
Feel free to share the games, or the games variation that you add up. I'd be really glad to have some feedback :)
If you'd like more ukulele tips and songs to teach kids, don't hesitate to send me a message.
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Games for ukulele groups Ukulele learning games Ukulele chord game Learning ukulele for kids
Games for guitar groups Guitar game free Games to learn guitar Guitar chord game
All these games are awesome to play for ukulele kids, and guitar kids. You can try with other instruments (cello, piano, violin,...) and I'm sure most of these games will work wonders!
See also New to Ukulele? 100 Fun Games for Teens and Adults
Working with older beginners? Here’s how to make teens enjoy their ukulele practice.
Here are some ukulele games you can try:
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Copy-Copy (Echo Me) 🗣️ 🗣️ | 6+ | 1-1 Group | Discover Reinforce | Listening Memory | Medium | 5–10 min | ✖ |
You strum a short rhythm or chord sequence, and the child has to copy it.
Start very simple, then get gradually trickier as they succeed.
Occasionally, trick them by making silly sounds or movements instead of music — if it’s not music, they should NOT copy you! This makes them laugh and teaches active listening.
Bonus: Let them take turns leading!
It's a wonderful way to make them practice.
You can also easily start to see new concepts, new technics, new chords.
They will try to mimic your gesture and do the same. Then you can explain what they did.
And maybe give a cue to how to make the gesture correctly if needed.
After explaining the rule of a new game, and after playing it, I sometime ask the kids the name of the new game.
A kid came up with the name "Copy-copy" for this one. And I must say, it's a really clever way to name this game!!
As in any game, it's fun to let them choose the name of the game.
Want to make learning even more fun? Grab my free PDF with the classic 'Shave and a Haircut, Two Bits'—perfect for beginners!
Download the PDF for Shave And A Haircut, Two Bits
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Tricky-Trappy (new!) 😈 | 7+ | 1-1 Group | Review | -Notes -Chords -Listening -Visual + audio association | Medium | 5–10 min | ✖ |
A mischievous twist inspired by Copy-Copy (Echo Me) 🗣️ and Strumming Simon Says 🧠🎵 — and kids absolutely love it.
Super simple!
You play something and you say what you play.
For example:
The child must copy you:
They play it and say it.
Now here comes the tricky part…
Sometimes, you say the wrong thing.
If what you say doesn’t match what you play, they must:
❌ NOT play it
❌ NOT say it
If they fall for the trick… you win that round 😈
Now one of the kid can be the one who plays instead of you.
Why it’s amazing
It’s hilarious.
The suspense builds.
They focus like crazy.
And when they catch you trying to trick them? Pure pride.
Children love not getting tricked.
It activates: - Listening
- Quick decision-making
- Self-control
- Focus
And because they’re trying to “beat” you, they stay fully engaged the whole time.
It feels like a game.
But it’s serious brain training disguised as fun. 🎶
Unlike Copy-Copy (Echo Me) 🗣️, this game is not ideal for introducing brand-new material.
Use it when they already know the chords or notes — the goal here is reaction speed and attention, not discovery.
🎶 Get the Ukulele Fun Starter Pack (PDF)
👉 Start Playing Ukulele With Your Child
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Ukulele Fortune Teller 🔮 Ukulele Fortune Teller 🔮 | 6+ | 1-1 Group | Discover | Chords Memory | Calm | 15-25 min | Paper |
Make a simple paper fortune teller. It's also known as cootie catcher, chatterbox, click clacks, paper click clacks, paper snapper.
Who hasn't played with one as a kid??
Inside, there could be for instance different ukulele tasks hidden.
Or the new chords they learn.
Or the name of the notes that they should play. Or the notes written on the tab.
Let them pick a number, open the fortune teller, and reveal their challenge (e.g., "Play a D chord while standing on one foot!").
It works wonders!!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Musical Statues – Ukulele Edition 🗿 | 5+ | Group | Reinforce | Rhythm Listening | High | 5–10 min | ✖ |
Strum a simple chord progression while the child moves or dances.
When you stop playing, they must freeze!
Add a challenge: if they move, they have to strum the next chord correctly.
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Ukulele Hot & Cold 🌡️❄️ | 5+ | 1-1 | Reinforce | Dynamics Listening | High | 5–10 min | Object |
Hide an object somewhere in the room.
The child plays a chord softly when they are far away (cold) and louder as they get closer (hot).
It could be a chord, it could be a chord without the left hand (Am7 or C6 - easy), or it could be a single note.
When they find it, they strum a big victory chord!
The best object to hide is... their teddy bear 🧸!!
They can hide more than one teddy bear in a room!!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Teddy bear concert 🧸🎶 | 4+ | 1-1 | Reinforce | Strumming Confidence | Calm | 10–15 min | Toys |
Organise a concert for teddy bears.
It's not a game in itself, but I write it all the same here: kids love it.
It motivates kids to rehearse and play. Then they can organise a concert to a lovely public.
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Strumming Simon Says 🧠🎵 🧠 | 6+ | 1-1 Group | Review | Chords Listening | High | 5–10 min | ✖ |
Play "Simon Says" but with a note, with strumming patterns or chord changes.
Example: “Simon says, play the C string!” (they play it).
If you say “Play G7!” without “Simon says,” and they play it, they’re out!
So they should do the action you ask for only if you say "Simon says".
It suuuuuch a funny game to play with them. They have always a smile when they counter your try to trap them.
Let them be the leader
But with this added instruction:
they have to correct you if you do a mistake.
Then play a wrong note, a wrong chord time to time.
Also known simply as "Soundtrack".
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Soundtrack of their game 🎬🎶 | 7+ | 1-1 | Discover | Creativity Dynamics | Medium | 10–15 min | Toys |
Every kid love to play with small toys and make up stories.
The idea is to make them play a soundtrack for their stories.
A 7 years old student was found of ninjago® and has a stormtrooper too. I've asked him: what note or what chord would you like to the ninjago ninjas to be? He opted for the chord Fadd9.
And for the stormtrooper, he played the note C# (4th fret of the 1st string - the 1 string).
And with that, he did the soundtrack of the fight between the enemies.
It was a fun moment!!
And to my surprise, the ninjago lost, and the stormtrooper won!!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| The Composer Game (a.k.a. Simon – Ukulele Edition ) | 7+ | 1-1 Group | Challenge | Memory Creativity | Focused | 5–15 min | ✖ |
This is one of my all-time favorite ukulele games — and it works like magic for both kids and adults.
Here’s how to play
Whether - in the classroom/at home/or even on a bike ride
- with/without a ukulele
- with kids/adults
⇨ this simple game sparks creativity, laughter, and connection!
Why it’s amazing - It teaches kids that they can compose their own music — even with just a few notes. - It builds musical memory in a fun and playful way. - It sharpens listening skills and ear training. - It builds up group music play.
Pro tip 1. If you're focusing on tricky chords or transitions, place them early in the sequence. Since the entire chain is repeated every round, those "tough spots" get lots of practice — without feeling like a chore! 1. Before starting, you can warm up with a scale—maybe the C major scale, or another one in major, minor, or even a mode like Lydian.
⇨ Feel free to ask me to get the scales in different modes, free PDF.
Then ask the kids to choose notes only from that scale. Without this, you might end up with a spooky-sounding melody, since random half steps often create that kind of atmosphere. 1. Tell the kids that they can change their note if they’re not happy with the one they added, as an added instruction. This encourages them to think creatively and try two or three variations, which makes the game more fun and musical.
You can add additionnal rules, like "say the name of each note you are playing" (if you play with notes, not chords). It's great to memorize notes.
This game is so versatile
This game is so versatile—it works just as well outside the musical context, whether you’re teaching a class or spending time with your own kids.
Start with “In my suitcase, I will put…” and let each child add one item. Great for vocabulary, memory, and plenty of laughs.
Begin with “Once upon a time,” and each child adds one word to build the story. (Tiny words like the or a don’t count.) It’s a fun way to spark creativity and teamwork.
One child starts with a simple move. The next repeats it and adds another, and so on. Perfect for releasing energy and building coordination.
A friend of mine even plays the dance version with their child during long Saturday bike rides. The moves are simple, of course, but it makes the ride so much more fun. Whether you’re a teacher looking for classroom games or a parent wanting playful bonding moments, this one adapts to almost any setting.
If you've created another cool varient, feel free to let me know :-)
Final Word
Simon – Ukulele Edition (a.k.a. The Composer Game) is a playful mix of memory and creativity. I love ❤️ using it with my students, whether kids or adults. Together we end up creating some truly beautiful melodies—sometimes a bit quirky, but often surprisingly good!
So go for it, experiment, and most of all, have fun with it!
The "Simon" name comes from the electronic games from the 80's. So it should not be confused with the "Simon says" game - which has totally different rules.
Do you find these games interesting?
👉 Share your own version, or your own games to the World and help other ukulele enthousiasts!
Instead of adding only single notes:
This makes the musical chain more colourful and interesting.
Kids can add note just notes, or note just chords, notes, chords and hitting the ukulele!!
A child can add:
You can even allow combinations:
Note + tap
Chord + tap
It becomes almost like a mini band!
This works beautifully in small groups, 2 and more (2 to 6 is good)
Each child is responsible for one sound type:
Example: Vivian in charge of the notes, Eloise in charge of the chords, Sarah in charge of the percussion.
Vivian starts with the Am chords.
Then the kids play the melody all over again (just the Am chord at the moment)
Eloise plays the Am chord (she's in charge of chords). She adds a percussive "knock" on the ukulele.
Then the kids play the melody all over again
Eloise plays the Am chord (she's in charge of chords). Sarah plays the "knock". She adds the C chord.
Then the kids play the melody all over again
Eloise plays the Am chord (she's in charge of chords). Sarah plays the "knock". Eloise plays the C chord. She adds the E note.
Then the kids play the melody all over again
Eloise plays the Am chord (she's in charge of chords). Sarah plays the "knock". Eloise plays the C chord. Vivian plays the E note. He adds the G note.
etc.
Rules:
Example: If Teo and Arthur are in charge of the chords, Leia and Tim for the notes and Ian and Charles for the percussive sounds, then: Teo can add one chord, even if their has been 3 chords before. But when playing the whole music, Teo and Arthur will have to alternate when playing the chords.
When a kid add something, he can add the same type of sound. However, it's not aloud to have more than 2 (or 3 times) time the same type of sound.
After 5 minutes, they should change role, so that each are responsible for each type of sound once.
Why it's great?
Each kids have to be in charge of something. It's great kids "delegate" tasks. (when they add a sound that is not their type, they "throw the ball" to another kid).
So much fun!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Chord Treasure Hunt 💎🗺️ | 6+ | 1-1 Group | Reinforce | Chords Speed | High | 10–15 min | Papers |
Write down different chord names on small pieces of paper and hide them around the room.
The child finds a chord, then has to play it before looking for the next one.
You can set a timer to make it more exciting!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Battleship 🚢 🔥 | 8+ | 1-1 | Challenge | Notes Ear Training | Medium | 10–15 min | Grid |
The same rule than the battleship game.
But as the coordinate, say the name of the string and the number of the fret. For instance C3.
Or play the note.
The ships have a 2 square length (two frets), and can be either placed vertically or diagonally.
It's better not to go further than the 8th fret to start with.
If the player miss, the other player shall play the same note quietly.
If the player hits, then the other player can play the same note very loud, then hit (not too hard) the ukulele in a percussive manner.
The winning player shall play a victory music.
Bonus points when the ships are pressed and all strings are played, it sounds great (if it sounds great, it's very likely to be a chord).
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Ukulele Hot Potato 🥔🔥 | 6+ | Group | Reinforce | Chords Switching | High | 5–10 min | ✖ |
Pass the ukulele back and forth while strumming.
When the music stops, whoever is holding it must play a chord!
Variant:
When the music stops, whoever is holding it has to do a fun challenge.
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Animal Sound Ukulele Challenge 🐶🐱 | 5+ | 1-1 Group | Discover | Chords Creativity | High | 5–10 min | ✖ |
Assign chords to animals (e.g., C = Cat, G = Dog). Call out an animal, and the child has to play the right chord and mimic the animal sound.
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Guess the tempo!! ⏱️🎵 | 7+ | 1-1 | Reinforce | Rhythm Ear Training | Focused | 5–10 min | ✖ |
This one is about feeling the tempo. Is it fast? Is it slow?
Snap your finger with a steady tempo (or do funny noise), and ask the kid what tempo it is?
You can use Tap Tempo too Tap Tempo: Find Your Song's BPM In Seconds (Free Tool). It's fun for them to experiment.
Or Tap Tempo and a metronome Simple Littl' Metronome. Play Better And Have More Fun.
Guess the Tempo and Challenge Your Friends!
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Ukulele Storytelling 📖🎶 | 6+ | 1-1 | Discover | Creativity Chords | Calm | 10–15 min | ✖ |
Make up a short story where different events trigger a chord or strumming pattern.
Example: “Every time the dragon roars, play G! When the knight gallops, strum D!”
| Game | Age | Format | Level | Focus | Energy | Time | Prep |
|---|---|---|---|---|---|---|---|
| Magic Chord Wand 🪄✨ | 5+ | 1-1 | Reinforce | Switching Speed | Medium | 5–10 min | Wand |
Use a toy wand (or just pretend) and "magically" change chords.
When you wave the wand, they have to quickly switch to the chord you name.
Add a magic word for extra fun (e.g., “Abracadabra – C chord!”).
Set up plastic cups or soft objects like bowling pins.
Each pin has a chord written on it.
The child rolls a soft ball, knocks some down, then plays the chords of the fallen pins.
Set up a few plastic cups or small objects like bowling pins.
Every time they play a chord correctly, they get to roll a ball to knock down the "pins."
The goal is to play well enough to get a strike!
Line up some small objects like cups or toy pins.
They strum a chord, and based on how strong it sounds, you knock down that many pins!
If they play a whole song, they get a "strike"!
Play different strumming patterns and have them guess which one you’re doing.
Or mix it up—play the rhythm of a well-known song and see if they recognize it.
Print or draw pictures of ukulele chord diagrams and cut them into puzzle pieces.
The child assembles the pieces to form a chord, then plays it.
Hide small objects or stickers around the room. Each object has a chord name.
The child finds them and plays the corresponding chords to “unlock” a reward (e.g., a sticker, high-five, or silly dance).
Or when they find one, they must play it to "collect" it.
The goal is to find and play all the hidden chords!
Bonus: Hide a "Golden Chord" that earns them a special prize (sticker, high-five, etc.).
Hide small objects around the room.
Each time they play a correct chord or song, they get a clue to find the hidden object!
Could also be adapted as a treasure hunt!
Close your eyes while they play a note.
You must guess which string or chord they played!
Switch roles and let them be the guesser!
Use a die and assign a chord or strumming pattern to each number. Roll the die, and they must play whatever it lands on. Add a fun rule like "If you roll a 6, you have to sing the chord name!"
You play a simple melody or strumming pattern, and they have to follow along. Let them take turns being the leader.
Write the chord diagrams they already know on a whiteboard or a sheet of paper. Then play one chord at a time on your ukulele. Their job is to listen carefully and guess which chord you're playing — using only their ears!
However, if it's too hard, you can let them see the chords on your ukulele to let them guess.
This game works great in pairs or small groups too, where they can take turns playing and guessing.
*
For more of a challenge:
Play chords in a short progression (e.g. C – G – Am – F) and ask them to guess the order of the chords.
Use different strumming patterns to disguise the chord a little — it adds an extra layer of difficulty!
Sneak in a new chord they’ve just learned and see if anyone catches it.
Give hints using song titles that use the mystery chord.
Write down a few simple rhythms on a whiteboard or sheet of paper. First, clap or strum each rhythm to demonstrate how it sounds. Then, play one of the rhythms on the ukulele — using a mystery chord — and have the kids guess which rhythm you're playing.
They can also try this game in pairs or small groups, taking turns being the “rhythm master” and the guessers.
For more of a challenge:
Add a tempo twist: - Play the same rhythm slower or faster than expected and see if they can still identify it. - Use body percussion instead of the ukulele to test pure rhythm recognition. - Create a short rhythmic sequence (e.g. Rhythm A – B – C) and ask them to clap it back in order. - Mix in rests or syncopation to test their rhythm decoding skills.
Bonus round: - Ask them to create their own mystery rhythm and have others guess it!
Play a few notes of a familiar song and see if they can guess it. They can also try playing a mystery tune for you to guess!
Start playing a chord slowly and gradually speed up. They have to keep up with you—if they do, they win!
Start a simple story and let them strum different chords to match the mood. Example: "A sunny day" (play a happy C chord), "a storm arrives" (dramatic G7 strums).
Draw a hopscotch grid with chalk (if outside) or use tape (if indoors).
Write different chord names in each square.
The child hops to a square and must play the chord before moving to the next one!
Make a "fishing pond" by placing paper fish with chord names written on them in a small bucket.
Use a toy fishing rod (or a string with a magnet) to "catch" a fish.
The child plays the chord written on the fish they catch.
Blow up a balloon and keep it in the air.
Every time they hit the balloon, they have to strum a chord.
You can add a rule: If the balloon touches the ground, they must play a full song or switch to a new chord!
Set up a few "stations" in the room with different ukulele challenges (e.g., play a C chord, strum a rhythm, switch between two chords).
They must complete each challenge before running to the next station.
Time them to see how fast they can do it!
Strum a simple rhythm and let the child "sing" in a silly voice (robot, pirate, monster, etc.).
Or, call out different emotions (happy, sad, sleepy) and have them change their strumming style to match!
Read or invente a simple story, and every time you say a certain word (like "sun," "rain," or "wind"), they must play a corresponding chord.
Example: "When the sun came out (C chord), the rain stopped (G7 chord), and the wind blew (D chord)!"
I like better when I invent a story.
To do that,
One of the kid I've played with gave me these associations:
Kids are such gems, aren't they?
C7 for Bro
Fadd9 for French Fries
Am7 for BIG French Fries
Am for Big Toe
A7 for Investigation
If you teach kids (plurial), then, after you have been the "leader" and a "story creator", let them do the same exercise in pairs, each kid taking the role.
Use a small ball and set up a goal.
The child must strum a chord correctly before they can kick the ball toward the goal.
You can increase the challenge by adding different chord levels before each kick!
Fill a bag with slips of paper that say different strumming patterns (e.g., down-down-up, down-up-down-up).
The child picks one at random and must strum that pattern on their ukulele.
Add silly ones like "play while pretending to be a chicken" for extra fun!
Stand face-to-face and have the child mirror everything you do.
If you strum fast, they strum fast. If you strum softly, they strum softly.
Let them take a turn leading and see if you can copy them!
Spell out simple words using chord letters (e.g., "C-A-T" = play a C, then an A, then a T chord if you allow baritone tuning).
See if they can guess the word from the chord sequence!
Give them a plastic cup and a ukulele.
Tap a rhythm on the cup, and they have to repeat it on the ukulele.
Start simple, then increase the difficulty!
Draw a "map" on a piece of paper with different challenges along the way (e.g., "Cross the River - Play G chord," "Climb the Mountain - Play F chord").
The child moves along the path by completing each ukulele challenge.
When they reach the end, they win a prize (even if it’s just a fun song)!
Lay the ukulele flat and gently spin it.
Wherever the headstock points when it stops, that’s the chord the child has to play!
Bonus: Use a circle of paper with different ukulele challenges under the headstock for extra variety.
Act out different ukulele-related things (strumming, tuning, playing in the rain, etc.), and they must guess what you're doing.
Or, reverse it: They play a chord, and you act out what the sound reminds you of!
Have a small box (or bag) filled with little rewards (stickers, small toys, etc.).
Every time they master a new chord, rhythm, or song, they get to pick a treasure!
Let them be the "teacher" for a few minutes.
They have to show you how to play a chord or song.
You can make silly mistakes so they have to "correct" you!
The Great Ukulele Escape
Create a "locked door" scenario.
To "escape," they must complete ukulele challenges (e.g., “Play a C chord five times,” “Strum this rhythm correctly”).
When they succeed, they “unlock” the door and escape to the next level (new challenges)!
Assign a chord to each letter (C = Cat, G = Guitar, F = Fun, etc.).
Spell out secret messages by playing the corresponding chords!
Example: “DOG” = Play D, O (open strings), and G.
Assign each chord to an animal (C = Cat, G = Gorilla, A = Alligator).
When you call out an animal, they must play the right chord.
Extra fun: They make the animal sound while playing the chord!
Lay chord flashcards in a line like stepping stones.
The child moves forward by playing each chord in order.
If they make a mistake, they start over from the beginning!
Give them a treasure map with clues.
Each clue leads to a chord they must play to get to the next clue.
The final clue leads to a small prize or a fun song!
Whatever you do, they must do the opposite!
If you strum up, they strum down.
If you play loudly, they play softly.
If you stop playing, they must play non-stop!
Write different songs on slips of paper and put them in a hat.
They draw one and must strum along while singing!
Bonus: Use silly voices (robot, opera singer, pirate)!
Pretend to travel through different “eras” of music.
Each era has a different strumming style (medieval = slow, rock ‘n’ roll = fast, futuristic = weird and experimental).
Have them invent their own “future” ukulele sound!
Write chords on Jenga blocks.
Each time they pull out a block, they must play that chord before placing it on top.
If the tower falls, they must play a full song as a "penalty" (or do a fun dance).
Set up a mini hoop or a bucket.
Every time they strum a correct rhythm or chord, they get a chance to shoot a ball.
Try to score points before the song ends!
Pretend the floor is lava!
To "stay safe," they must keep strumming.
If they stop playing for too long, the volcano “erupts” (you make a dramatic sound effect and they have to start over).
Assign different chords to magical potions (C = invisibility, G = super speed, F = flying).
When they play a chord, they must act out what the potion does!
Let them be the "conductor" and control the music.
If they move their hands fast, you must play fast.
If they wave their hands down, you play quietly.
Let them get silly with their conducting!
Play chords to match the weather (C = sunny, G = stormy, F = windy).
You give a “weather report” and they must play the right sounds.
Example: “Today is a windy day…” (They strum F with a swaying motion).
Each chord gives them a different “superpower” (C = super strength, A = invisibility).
They must act out their superpower while playing the chord!
The ukulele is the train, and each chord is a train stop.
As they play through the chords, they "travel" to different locations.
Add fun sound effects (choo-choo, station announcements)!
Play a song while both of you dance.
They must "mirror" your moves while keeping their strumming going!
Let them take turns leading the dance.
Pretend you’re at a campfire telling spooky or funny stories.
Strum chords softly for suspense, louder for action scenes!
Let them create their own story while playing.
"Green light" = Play chords normally.
"Yellow light" = Play super slow.
"Red light" = Stop playing immediately!
Add silly “detours” like playing with only one finger.
Call out different ways to walk while they strum (tiptoe, robot walk, moonwalk).
They must keep strumming while following your instructions!
Attach a small puppet to the headstock.
The puppet "talks" between songs, giving fun ukulele challenges.
The child must complete the challenge to impress the puppet!
Pretend you're in a band and assign fun roles (you = drummer, them = lead guitarist).
Play a beat while they strum, then switch roles!
Pretend to be detectives solving a musical mystery!
Give them "clues" (e.g., “This chord has three fingers and sounds happy” = C).
They must guess the chord and play it to solve the case!
Play a song while they dance wildly (or moves around the room).
When you stop playing, they must freeze!
If they move, they have to play a funny "penalty chord" like a super slow-motion G7 (or do a fun ukulele challenge).
Variant:
Challenge them to play a chord while staying frozen!
Assign each chord a different animal sound (C = meow, G = roar, A = bark).
When you call out a chord, they must play it while making the animal sound!
Bonus: Let them invent their own “ukulele animal.”
Write different ukulele challenges on small pieces of paper and put them inside balloons.
Pop a balloon to reveal the challenge (e.g., “Play C chord while hopping on one foot!”).
Play until all the balloons are popped!
Pretend their ukulele is a magic wand that only works when they play the right chords.
You “cast spells” (e.g., “Make it rain!”), and they must strum the correct “spell” (a pre-decided chord or rhythm).
Add sound effects for extra fun!
The ukulele is an elevator going up and down a building.
Higher frets = higher floors, lower frets = basement!
Call out “Going to floor 5!” and they must slide up to the correct fret.
They are a pirate searching for treasure.
To find it, they must complete ukulele challenges (e.g., “Play a G chord to row the boat!”).
The treasure can be a fun sticker or a small prize!
Give them an imaginary lightsaber and let them strum like a Jedi!
Each chord is a “move” in the battle.
If they miss a chord, the Sith (you!) takes the lead!
Pretend they are deep underwater exploring a musical ocean.
Each chord is a different sea creature (C = dolphin, G = whale, A = shark).
Let them create their own “ocean sounds” on the ukulele.
Each chord represents a superhero move (C = flying, G = super strength).
They must play and act out each move!
At the end, they get their official "Ukulele Hero" title!
Set up different “stations” (e.g., couch = C chord, chair = G chord).
They must run to each station and play the correct chord before moving to the next.
Time them and see if they can beat their record!
You are a friendly monster chasing them.
They must strum the right chords to slow you down.
If they stop playing, the monster gets closer!
Create a fun handshake using ukulele strumming patterns.
Example: Down-strum, high-five, up-strum, fist bump.
Every lesson, use it as a special greeting!
They must play chords while doing silly moves (e.g., "Play G while touching your toes!").
Make it sillier each round!
Draw a hopscotch grid with chalk or tape on the floor.
Each square has a chord they must play before hopping to the next one.
Pretend to fly on a magic carpet (blanket).
Strum softly for slow flying, fast for speed boosts!
Stop strumming? The carpet starts to fall!
Create a mini-story where they are the hero.
They must play the right chords to complete the story (e.g., “Play F to open the castle gate!”).
Draw a simple maze on paper with different ukulele challenges along the way.
They must complete each challenge to reach the exit!
Pretend they are shopping for chords!
Give them a "shopping list" (e.g., “Find and play C, G, A”) and let them "collect" them.
They become the teacher and must “teach” you how to play a chord.
Act silly and “mess up” so they can correct you!
Turn off the lights, use a flashlight, and strum along to a dance song!
Let them freestyle dance while playing!
Say a word, and they must spell it by playing chords that match each letter (e.g., "DOG" = D, O (open strings), G).
Pretend their ukulele is a sports announcer.
They must play different chords to “commentate” the game!
Start with soft raindrop sounds (light strumming).
Slowly build up to a loud thunderstorm (big strums!).
Then, fade back to gentle rain.
Blast off to space by strumming faster and faster!
Each chord represents a different planet they must visit.
Whatever you do, they must do the opposite… but trickier!
Play loud = they play quiet.
Play fast = they play slow.
Play a major chord = they play a minor chord!
Pretend they are a rock star!
Have them play a song while you "cheer" like a wild audience!
Bonus: Make a paper microphone and let them sing!
Set up a mini carnival (each “booth” is a different challenge).
Example: “Ring Toss” = Play a chord correctly to win a “prize.”
After completing all the games, they get a grand prize (a sticker or small treat).
Like "Red Light, Green Light," but with ukulele!
Green light = strum quickly.
Yellow light = strum slowly.
Red light = freeze!
If they strum on red, they have to do a funny dance move before restarting.
Pretend they are wizards making a magic potion!
Each chord represents an ingredient (C = dragon scales, G = fairy dust).
They must mix (play) the right combination to create a powerful spell!
The strumming controls the roller coaster.
Slow strums = climbing up.
Fast strums = speeding down.
Loud = big drops, soft = gentle turns.
You be the roller coaster announcer for extra fun!
Whisper a chord name (or show a card) without saying it aloud.
They must figure out what you mean and play the right chord!
Bonus: Use silly hand signals instead of whispering!
They must copy exactly what you do.
If you strum down, they strum down.
If you lift your foot while playing, they must do the same!
Add funny movements to keep them on their toes.
Pretend they are a DJ making a cool remix.
You play a simple chord progression, and they must change the rhythm or add a new chord.
Let them name their remix at the end!
Each chord is a "brick" in building a song.
They must place the bricks (chords) in the right order to "construct" a tune.
If the structure falls (wrong chord), they must rebuild!
Pretend a meteor shower is happening!
Strumming softly = stars twinkling.
Faster = meteors falling.
Big strums = meteor crash!
Let them control the sky with their playing.
If they usually strum with their right hand, switch to their left!
If they play standing, they must sit.
Everything is backward for this round!
Bonus: Let them make you do something in reverse, too.
Give them a whiteboard or paper.
Play a chord, and they must quickly draw something inspired by the sound.
Example: C sounds like sunshine? Draw the sun!
At the end, let them tell a story using their drawings.
Turn off the lights and use a flashlight!
Make shadow puppets while playing.
Example: Strum C chord while making a bunny shadow.
Draw a tic-tac-toe grid.
Each time they play a chord correctly, they place an "X" or "O."
Play until someone wins!
Assign each chord a letter or word.
Give them a secret message written in chords that they must decode!
Example: (C, A, T) = CAT
Play in different "eras."
Medieval: Slow, grand strums.
1920s: Jazzy strumming.
Future: Spacey, echo-like strums.
Let them create their own future ukulele style!
Write answers on paper ("Yes," "No," "Maybe").
They ask a question, then strum a chord.
You pick an answer based on the sound.
Each chord = a different firework shape.
C = big explosion, G = twinkling sparkles.
Have them strum a "fireworks finale" at the end!
Pretend they are a weather forecaster.
Soft strumming = gentle rain.
Fast = strong wind.
Create a full "forecast" using their ukulele!
They are spies decoding secret chords.
Each correct chord unlocks a new mission.
Complete all challenges to solve the mystery!
Play a song or rhythm while acting something out.
They must guess what you are playing!
Hum or play the rhythm of a familiar song.
They must guess and try to play along!
Ukulele controls the train speed.
Slow strums = slow train, fast = speeding up!
Add train sounds (chugga-chugga, choo-choo!).
Visit different "planets," each with a different music style.
Earth = normal playing, Mars = only up-strums, Neptune = super slow.
Pretend their ukulele is a magical sidekick.
It only works when played correctly!
Give them different "quests" to complete.
Tell a knock-knock joke, but they must play a chord before each line.
Example:
Knock knock (play C)
Who's there? (play G)
Boo (play A)
Boo who? (play F)
Don't cry, it's just a joke!
Play a song in the style of an animal or person.
They must guess what you’re pretending to be!
Split into two teams (real or imaginary).
One side plays up-strums, the other plays down-strums.
Whoever keeps the rhythm best wins!
Hide small objects around the room.
Each chord they play reveals a hint to find the treasure!
They must make up sound effects for a story using the ukulele.
Example: “A spaceship lands” = low bassy strum.
“The hero runs” = fast staccato strums.
Play a chord, and they must create a dance move that matches the sound.
The sillier, the better!
Assign an animal to each chord (C = lion, G = monkey, F = elephant).
They must play the right chord when you call out the animal.
Bonus: Add animal sounds!
Pretend the ukulele is a boat!
Slow strumming = calm sea, fast = storm.
If they strum too hard, the boat might capsize!
Just like the classic game, but with ukulele challenges.
“Simon says play C,” “Simon says strum soft,” etc.
If they play without “Simon says,” they lose a turn!
Make up a short story together.
Each time a character appears, they play a chord.
Example: “And then the dragon (G chord) arrived!”
The floor is lava!
Each chord they play makes the volcano rumble.
If they stop playing, the lava gets closer!
Put objects or paper slips with song names inside a box.
They must pick one, then play something related to what they chose.
Each chord is a different time period!
C = cavemen days (play like a dinosaur), G = the future (robot strums).
Let them “time travel” by playing different chords.
Write chord letters on pieces of a puzzle.
When they play each chord correctly, they get to place a piece in the puzzle.
They are training to be a ukulele superhero!
Each challenge (playing a chord, changing chords fast) unlocks a new superpower.
You call out the weather, and they must match it with strumming.
Thunderstorm = loud fast strumming, sunshine = soft happy chords.
Play spooky ukulele sounds while they tiptoe around “hunting ghosts.”
When they spot one (you surprise them), they must strum a special “ghost-busting” chord.
Pretend to dive underwater, discovering ocean creatures.
Each chord is a different sea animal (F = fish, C = whale).
Write the parts of a song on different papers.
Shuffle them and let the student put them in the correct order by playing.
Place a small hoop (or basket) in the room.
Every correct chord earns them a shot at the hoop!
Place papers with chords in a row.
They must jump from one to the next, playing the right chord as they land.
Let them use finger puppets while playing a song.
The puppets must "sing" the lyrics!
Assign each color of the rainbow to a chord.
Show them colors, and they must strum the matching chord.
Play a mysterious chord progression.
They must figure out what’s happening in the "case" based on the music.
They are a magician, and their ukulele is their magic wand.
Each time they play a chord, something magical happens!
They are explorers on a jungle safari.
Each chord reveals a new animal they see along the way.
They must "race" to the finish line by playing a series of chords.
The faster they switch, the closer they get!
Give them a secret message in music notes or chords.
They must play them correctly to reveal the message!
Travel through space, with each chord representing a different planet.
Mars might sound loud, while Neptune is soft and slow.
Each time they get a chord right, they earn a high-five!
Speed up the challenge as they improve.
They must play a song while trying not to be "caught" (you sneak up on them).
If they stop playing, they must start over!
You give clues, and they must find the right chord to match the answer.
Example: "This chord rhymes with 'Glee' (C chord)!"
Pretend the ukulele is a magic carpet.
Different strumming speeds make it fly high or low!
Each chord represents a different monster!
They must strum in a way that sounds like the monster’s personality.
Pretend to travel through a candy-filled world, with each chord unlocking new treats.
If they play wrong, they land in "sour candy swamp" and must fix it!
Each chord is a different ice cream flavor.
They must "mix" the perfect song sundae!
Hide letters around the room that spell out a song title.
Each correct chord they play gives them a clue to the letters.
Pretend they are a robot that only plays music.
They must play using stiff, robotic movements!
They must play chords while copying your dance moves exactly.
They are trapped and must play the correct chord to unlock the door!
Each hour is a different chord.
You call out a time, and they must play the right chord.
You play a melody, and they must "reflect" it back to you.
Each chord is a different farm animal.
They must play the right chord when you make the animal sound.
You give them a “mission” (like learning a new chord or strumming pattern).
They must complete it without being “caught” (you sneak peeks and give silly “spy warnings” if they make mistakes).
They must play a song while moonwalking!
Each chord change means a direction change in the moonwalk.
Create a story where they’re the hero, and each chord is a step in their journey.
C chord to climb the mountain, G chord to cross the river, etc.
Strum spooky chords to set the scene.
They must play “brave” chords (like D major) to banish the ghosts!
Pretend they’re cooking, and each chord is an ingredient.
“Let’s add some C for sweetness and a sprinkle of G for spice!”
Each chord is an animal call.
Play the “calls” and see if they can identify and play them back!
Fill a hat with slips of paper with different ukulele challenges (e.g., “Play a C chord while hopping on one foot!”).
They draw a challenge and must complete it to earn a “magic token” (sticker, praise, etc.).
Draw a treasure map with different musical challenges along the route.
They must complete each one to move to the next step and find the “treasure” at the end!
Set up “events” like Fastest Chord Switch, Longest Strum Hold, etc.
Let them compete and earn medals (paper cut-outs) for each event!
Each chord grows a different “plant” (C = flower, G = tree, A = vine).
They must “grow” a beautiful garden by playing the chords!
Each chord is a circus act (C = trapeze, G = clown juggling, F = lion tamer).
They create a whole circus show with their strumming!
Their ukulele playing powers a rocket ship.
The faster they strum, the higher it flies!
Add sound effects for rocket boosters!
Pretend their ukulele can travel through time!
Play slow and medieval, then fast and futuristic!
Each time period has a different style or chord!
They keep a notebook of chords they’ve “discovered” during the lesson.
Each new chord gets a cool detective name (“Mystery G7” or “Secret Agent C”).
Pretend they’re performing a concert for a crowd of stars.
Each correct chord lights up a new star in the “sky” (your exaggerated excitement counts as lighting up stars!).
They must mirror your movements while playing (if you lift your left leg, they do too!).
Throw in some funny poses for laughs!
Each chord spells out a word, but this time they have to sing the letters too!
Example: “B-E-A-C-H” with B, E, A, C, H chords (or closest possible).
They play chords while you read a story.
Each time a certain word comes up (like “magic” or “dragon”), they play a specific chord.
You’re the game show host, and they’re the contestant!
They “spin a wheel” (you call out a random challenge), and they must complete it to win points!
Each chord they master lets them “unlock” a treasure chest with a surprise inside (stickers, small toys, etc.).
They must play a “power chord” to activate their superpowers (jumping, flying, invisibility)!
Each new chord gives them a new power!
Play a song and take turns showing off dance moves while strumming.
They get points for creativity and keeping the rhythm!
Pretend the ukulele controls an imaginary pet (dog, dragon, unicorn).
Each chord gives the pet a command (sit, roll over, fly)!
Each chord opens a “magic door” to a new world (underwater, candy land, space).
They must play the chords to explore each world!
They play a chord and sing or speak in a “mystery voice” (pirate, robot, alien).
You have to guess the character based on their playing and voice!
Pretend they’re a DJ mixing tracks.
They play a chord, and you do a silly dance that matches the “track.”
Let them create their own “DJ names” and announce each “song”!
They’re the conductor of an imaginary orchestra.
Their strumming controls the tempo, volume, and style of the orchestra (you act it out or add sound effects)!
Create a mini obstacle course (crawling under chairs, hopping over pillows).
They must play a chord at each station before moving on!
Each chord represents a superpower they’re training for (C = flying, G = strength).
At the end of the lesson, they “graduate” with a superhero name!
Pretend to be ukulele ninjas practicing secret skills.
Silent strumming = stealth mode.
Loud, fast strumming = ninja battle mode!
Create a “ninja challenge” where they must change chords without making a sound.
Pretend you’re at a roller disco!
Strum along to a funky beat while dancing in place.
Add fun moves like “spin around” or “skate backward.”
Spell simple words by playing chords that start with the same letter.
Example: “CAT” = C chord, A chord, T chord (if using baritone tuning).
Add more words as they learn more chords!
Create a “duck pond” with paper ducks, each with a chord on the bottom.
They “catch” a duck and play the chord written on it.
Bonus: Include a “special duck” that lets them pick a prize!
Create a “case file” with musical mysteries to solve.
Each clue leads to a chord or strumming pattern they must play to solve the case.
Include fun mysteries like “The Missing Melody” or “The Stolen Strum.”
Blow up a balloon and keep it in the air.
Every time they tap the balloon, they must strum a chord!
Challenge them to keep the balloon up for a whole song.
Hide paper “candies” around the room, each with a chord written on it.
The student must play the chord to “eat” the candy.
Find all candies to get a real treat!
Combine knock-knock jokes with chords.
“Knock knock” (strum C), “Who’s there?” (strum G), and so on.
Let them create their own jokes using chords!
Play a chord, and they have to make the silliest sound they can think of that matches the chord.
Encourage creativity—alien sounds, animal noises, or goofy laughs!
Pretend you’re on the moon.
Strum slowly and float around the room like astronauts.
Fast strumming makes gravity come back, so they have to play carefully!
Write a secret message using chords as “letters.”
They must play each chord to decode the message!
Example: C-G-F = “Come Get Fun!”
Whatever you do, they must do the opposite—again, but as a relay race!
Strum loud, they strum soft; play fast, they play slow.
Add in physical actions like jumping or spinning while playing.
Draw a “rope” on paper with chords on each side.
Play the chords to “pull” the rope toward their side.
First to pull the whole rope wins!
Set up chairs in a circle.
Play a chord while they walk around.
When you stop playing, they have to find a chair and play a chord before sitting down!
Pretend the room is a grocery store with chords as items.
Give them a “shopping list” (chord chart) and have them “collect” each chord by playing it.
Pretend their ukulele is a magic carpet that only flies when they play correctly.
Different chords make the carpet fly higher, lower, faster, or slower.
Create a story with magical creatures and heroic quests.
Each character or event has a chord they must play to continue the story.
Each chord takes them to a different time period.
Medieval (slow strumming), Future (weird, echoing sounds), 80s (funky rhythms).
They control the weather with their strumming.
Fast strumming = windy, soft = drizzle, loud = thunderstorm.
After each correct chord, they earn a high-five.
Try to break their own record for most high-fives in one lesson!
Each chord is a different ice cream flavor.
Play a chord to “scoop” it into a cone.
Create funny flavor combinations like “Banana G7 Split” or “Choco-C Minor Chip.”
Give them paper and crayons.
Play a chord, and they draw what the music makes them imagine.
At the end, they can explain their "ukulele masterpiece."
Attach a small puppet to the ukulele headstock.
The puppet gives commands like “Play C while hopping!” or “Strum G and roar like a lion!”
Each chord represents a different jungle animal.
Play the chord, and they have to mimic the animal’s sound and movement.
Assign superpowers to each chord (C = invisibility, G = flying).
They must act out the power while playing.
Write chords on small papers, put them in balloons, and inflate them.
They pop a balloon and must play the chord inside!
Create a “decoder ring” with chords and letters.
They play chords to reveal a secret message or riddle.
Whatever you do, they must mirror it exactly.
If you strum down, they strum down.
If you play loudly, they play softly.
Let them be the leader and mirror their moves.
Pretend they are the weather presenter on TV.
"Sunny" means strumming loudly and happily, "rainy" means soft plucking, "stormy" means dramatic strums!
You change the weather, and they must adjust their playing to match!
Set up a mini escape room challenge!
Each ukulele task (like switching between two chords 5 times in a row) unlocks a new "clue" to escape!
Make it fun by pretending they're trapped in a castle, spaceship, or jungle!
Pretend they are playing a sport—football, basketball, tennis!
Every correct chord gets them closer to scoring a goal, basket, or winning a match!
Bonus round: "Penalty shootout" = quick chord switches under pressure!
Play a few notes or a short rhythm, and they must "solve the case" by copying it exactly.
Every correct copy gets them a clue to solve a pretend mystery!
Pretend you're a thief stealing music notes, and they must catch you by playing a certain chord in time!
If they play the chord too late, the thief gets away—if they’re fast, they catch you!
They are flying a plane, and different chords control different parts!
"C chord for takeoff, G chord for a turn, F chord for landing!"
Add some fun "turbulence" where they must strum quickly to steady the plane!
You play a simple melody or rhythm, and they must be the "parrot" and repeat it!
Make it more fun by speaking in a silly parrot voice when they get it right!
Assign each chord to an animal sound (C = lion, G = elephant, A = monkey).
They must strum and "wake up" the animals in the zoo!
Try mixing it up with slow and fast animal movements!
Pretend the ukulele is a big clock.
"Strum at 3 o'clock!" (They strum three times.)
Change times for different challenges—midnight could be a slow sleepy strum!
Count down from 10 to 1 before "blast off" into playing a fun ukulele song!
Each number is a chord strum.
When they reach "zero," they must strum super fast like they're zooming into space!
You play chords while doing funny movements.
They must copy exactly—if they mess up, you say, "Oh no! The shadow disappeared!"
Encourage silly poses and rhythm challenges!
Pretend they are making music for a movie scene.
Describe a scenario (running from a dragon, sneaking past a guard, a happy ending).
They must strum in a way that matches the mood!
Pretend each strum is a popcorn kernel popping!
Slow at first (waiting for the pan to heat up), then faster and faster until the popcorn "explodes!"
Assign each chord to a different animal (C = rabbit, G = turtle, F = horse).
When you call out an animal, they must strum that chord and pretend to move like that animal!
Each chord is an ingredient in a magic potion!
“Add a C chord for strength, a G chord for invisibility!”
At the end, they "drink" their potion and act out what happens!
They strum a chord, then do one jumping jack, strum again, and so on!
Try increasing the speed for a fun challenge!
Each chord is a different dinosaur (T-Rex = loud, Triceratops = slow, Velociraptor = fast).
They must strum like the dinosaur and act it out!
Pretend they are shopping in a store.
Each chord they play correctly adds an item to their shopping cart!
If they forget a chord, "Oops! You dropped your groceries!"
Strumming smoothly = floating in the sky.
Faster strumming = going through a storm!
"Where will we fly to next?" Let them decide!
Strumming slow makes the jellyfish swim gently.
Strumming fast makes it escape from danger!
Add underwater sound effects!
They must switch chords before the "bomb" explodes!
Set a countdown timer for suspense!
Green light = strum fast, yellow light = slow down, red light = stop!
Add sound effects for a fun challenge!
Each strum makes them walk through the jungle.
Suddenly, a monkey steals their ukulele, and they must "chase" it by playing chords quickly!
Each correct chord steers the ship.
Wrong chord? "Oh no! The ship is sinking!"
Add pirate voices and sea shanties for extra fun!
Each strum makes them jump from cloud to cloud in the sky.
If they stop strumming, they start "falling" (add dramatic sound effects)!
Each correct chord unlocks a piece of a puzzle.
They must complete the whole puzzle by the end of the lesson!
Pretend each chord inflates a balloon.
If they mess up, "Oh no! The balloon popped!"
Each chord adds a new flavor to their "ice cream."
"Strum a C for chocolate, G for vanilla, A for strawberry!"
At the end, they describe their ultimate ice cream!
Give them 30 seconds to play as many chords as possible!
Set a high score to beat next time!
Each correct chord adds an ingredient to a pretend cake (C for flour, G for sugar, F for eggs).
At the end, they "bake" the cake by playing a song!
Bonus: If they mess up a chord, "Oh no! We accidentally added too much salt!" 😆
Each chord is an attack against a dragon!
If they stop playing, the dragon breathes fire!
Bonus: Add sound effects and let them "defeat" the dragon with a final big strum!
Call out a color, and they must find something in the room that matches while holding a chord!
Make it harder by switching colors quickly!
Assign a meaning to each chord (C = "yes", G = "no", A = "maybe").
Ask fun yes/no questions, and they must answer using their ukulele instead of speaking!
Example: "Do you like pizza?" (Strums C for "yes!") 🍕
Low notes mean the elevator is going down, and high notes mean it’s going up!
They must adjust their strumming based on which floor you call out!
Bonus: Add a silly voice for the "elevator announcer"!
Spell out a word with letters matching chords (C-A-T = C, A minor, then T is a big strum!).
Try spelling their name, favorite animals, or food!
Pretend they are fishing, and each correct chord catches a fish!
Bigger chords = bigger fish!
If they make a mistake, "Oh no! The fish got away!"
Each chord gives them a superpower (C = flying, G = super strength, A = invisibility).
They must strum fast to "charge up" their powers!
Strum a chord, and you "predict" something silly about their future (e.g., "You will eat ten pancakes tomorrow!").
Let them play chords to make predictions for you too!
The floor is lava!
Every chord they play correctly helps them jump to a safe rock.
If they stop playing, "Oh no! You’re sinking into the lava!"
Play a rhythm, and they must "mirror" it back exactly!
Try using different strumming speeds and patterns!
Pretend you're at a beach party.
Slow strums = relaxing on the sand, fast strums = surfing waves!
Bonus: Play a fun tropical song!
Line up stuffed animals as an audience.
Each one has a "favorite song" (even if it’s made up).
The student must play something to entertain each teddy!
They pretend to be a chef making a dish with chords as ingredients.
Example: "We need some C for spice, a bit of G for sweetness!"
At the end, they "taste" their dish and describe it!
Put objects inside a box.
Each time they play a correct chord, they get a clue about what’s inside!
They must guess before the game ends!
Play a slow rhythm for floating, fast for zooming through the sky!
Pretend they are dodging birds and flying through cities!
Each strum throws a snowball at you!
If they stop playing, you get to throw one back (pretend, of course!).
Fast strumming = a blizzard attack!
Each chord is a giant dinosaur stomp!
Make it fun by adding dinosaur roars!
Play a melody, and they must repeat it to escape the magic mirror maze!
Add challenges like playing it backwards!
Each correct chord moves them closer to the treasure!
Add a fun pirate voice and obstacles like "shark-infested waters"!
Light strumming = drizzle, fast = heavy rain, big strums = thunder!
Finish with a bright, happy chord for the sun coming out!
Pretend they are floating up in a balloon!
Strumming keeps them in the air—if they stop, the balloon starts sinking!
Pretend they are sneaking through a spy mission!
Quiet plucking = sneaking past guards, loud strumming = escaping danger!
Each chord unlocks a new candy in their "candy collection"!
If they mess up, "Oh no! The candy melted!"
Each correct chord earns a puzzle piece.
If they complete a small puzzle, they win the game!
Each chord helps them move through the jungle!
Play faster for running from wild animals!
Strumming slow = traveling to the past (dinosaurs!).
Fast = zooming into the future (flying cars!).
Chugging along slowly, then faster and faster!
Big strums = a train whistle blowing!
Would you like some help on the regular basis?
Why not book a lesson .
You'll have the help of an expert to progress and improve, while keeping it fun.
I hope this article has helped you :)
Have a fantastic day!
And you?
Feel free to leave a comment below.
Hey there! Looking for a fun way to strum your way into the world of music?
Well, look no further! I'm Nicholas, your friendly ukulele teacher extraordinaire! With my expertise and a sprinkle of laughter, I'll have you strumming those strings like a pro in no time.
Get ready to unleash your inner musician and embark on a musical journey.